If Croquet is a nice project created over the Squeak architecture, we have another nice project also created over the same architecture: "Squeakland".
The "image" used by Squeakland IS NOT the same used by Croquet. But it's similar and we hope that, in the future, they will be syncronized.
At the next lessons we will use Squeakland because it has a plugin, something like Flash has, and you can play with our examples on line!
It's possible to publish any Squeakland "project" inside a web page using (for Windows IE) the tags:
<OBJECT ID="SqueakOCX Control" WIDTH=770 HEIGHT=790 ALIGN=center BORDER=2 CLASSID="CLSID:2BE9C39E-8386-4435-B337-FCDAD8EAB006" CODEBASE="http://www.squeakland.org/installers/SqueakPluginInstaller.exe"> <PARAM name="src" value="http://yoursite.com/folder-having-project/name-of-project.pr"> <PARAM name="update" value="187"> <PARAM name="win32" value="Squeak3.2gamma of 12 January 2002 [latest update: #4879]"> <PARAM name="macos" value="Squeak3.1alpha of 16 May 2001 [latest update: #4081]"> <PARAM name="update_url" value="http://www.squeakland.org/update/"> <PARAM name="apiSupported" value="TRUE"> </OBJECT>
The next lessons are from the DMU tutorials serie about Squeakland but they are valid for Croquet too. If you have Croquet, the projects can be "published" inside a 3D island and used by any visitor of the island.
May be some references will be a little confuse for you but it's a great oportunity to know Squeakland...
VERY IMPORTANT: There are available, at DMU, another FREE tutorials serie about casual games creation using Croquet. It's in the "wizard" level. You can take a look at it after to finish all the lessons of this serie...
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