YOUR FIRST PROJECT - PART 1

Blink3D is not only for the creation of SGAG externals. You can create a complete environment using it. Our first project is about the creation of an environment having only a floor having the SGAG Grid.

1 - First of all, create a folder having the name Bbgcourse

2 - Open the Builder and select: File | New | Project. Type in the Wizard:

Will be created a subfolder Exerc1.

In the next window select "DirectX" for "rendering system". In the next, don't do nothing. In the final, before press "Finish", deselect: "Lights" and "Sky & Ground".

3 - Out of this first part, select View | Project Settings and tick:

4 - Save the project and Exit the Builder. Copy the 6 files that you see in the figure, of the BBGKIT, to the folder Exerc1:

5 - Click the BBG Blender icon at your desktop (the file ground.blend). Will open Blender having the default BBG Ground. Select: File | Save As.

The first View will be replaced by the folder where is the BBKIT. Click the button having arrows at left of the name of the file. Select C:\

6 -

TIP: Now you know how to select a folder and a file in Blender! It's a little different from Windows. You will do this many times...

9 - Change the names "ground" to "land" in the Buttons View:

10 - Select File | Export | Ogre XML. Will appear the window of the Exporter:

11 -VERY IMPORTANT: Select the folder C:\Bbgcourse\Exerc1 to be the Path. Click all the left buttons (they need to be pressed - NOT CLEAR!). The Mesh Scale Factor needs to be: 100.00. The RotX needs to be: -90.00. Verify all the points signaled by arrows in the figure:

12 - Click Export.

13 - In the folder Bbgcourse\Exerc1

[To be continued in the next lesson]


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